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Document upcoming 0.1.4 database recovery; organize wiki navigation
Release G1R:MP 0.1.6 BUILD174 / Protocol 38; availability and upgrade guidance
 
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'''Stable release: G1R:MP 0.1.3 / Protocol 35.''' Windows client and Windows/Linux dedicated server downloads are available on the [https://g1r-mp.com/download/ Download page]. Update both the client and server. See [[Update 0.1.3]] for scripting additions and migration notes.
'''Current public release: G1R:MP 0.1.6 / BUILD174 / Protocol 38.''' Windows client and Windows/Linux dedicated server downloads are available on the [https://g1r-mp.com/download/ Download page]. Update both the client and server. See [[Update 0.1.6]] for scripting additions and migration notes. Protocol 37 and older clients/servers are not compatible with this release.
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'''In development: [[Update 0.1.4|0.1.4]].''' MySQL reconnect options, connection-state APIs and safer gamemode recovery are documented for the next release. They are not included in public 0.1.3. See [[MySQL connection recovery]].
'''New in [[Update 0.1.6|0.1.6]].''' Four new server-side functions: [[Area notifications|custom area notifications]] and [[Mounts|player-owned rideable scavengers]]. Also includes mounted nameplate/recovery fixes, smoother ordinary doors and pickup performance/animation improvements. See the guides for remaining in-game validation.
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'''Also included (since [[Update 0.1.5|0.1.5]]).''' [[NPC scripting|NPC combat and scripting]], walk/run pursuit, identity, skin colour, tattoos, player weapon modes and events. Also includes crouch synchronization, melee presentation and knockdown recovery improvements.
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'''Also included (since [[Update 0.1.4|0.1.4]]).''' See [[MySQL connection recovery]], [[Weapon control]], [[Mouse capture]], [[UpdateCameraPose]], [[Map editor]], [[World objects]] and [[Player animation catalog|118 player animations]] for released tools and scripting APIs. Also see [[RmlUi images|WebP images]], [[os.time]] and [[getEventClient|remote event security]].
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<li>[[Client audio|Client audio and synchronized 3D playback]]</li>
<li>[[Client audio|Client audio and synchronized 3D playback]]</li>
<li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li>
<li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li>
<li>[[Map editor|Map editor: controls, save and reopen (0.1.4)]]</li>
<li>[[Map scene deployment|Load exported objects for players (0.1.4)]]</li>
<li>[[Player animation catalog|Player animations: work, sitting, sleep and gestures (expanded in 0.1.4)]]</li>
<li>[[Player customization|Identity, skin color and tattoos]]</li>
<li>[[Player customization|Identity, skin color and tattoos]]</li>
<li>[[Chapter screens|Custom chapter title cards]]</li>
<li>[[Chapter screens|Custom chapter title cards]]</li>
<li>[[Area notifications|Custom area notifications (since 0.1.6)]]</li>
<li>[[Mounts|Rideable scavengers and ownership (since 0.1.6)]]</li>
<li>[[Observer nameplates|Observer-specific labels and acquaintance presentation]]</li>
<li>[[Observer nameplates|Observer-specific labels and acquaintance presentation]]</li>
<li>[[:Category:Resource Functions|Resource lifecycle functions]]</li>
<li>[[:Category:Resource Functions|Resource lifecycle functions]]</li>
<li>[[:Category:Lua Examples|Lua examples]]</li>
<li>[[:Category:Lua Examples|Lua examples]]</li>
<li>[[Hosting a G1R:MP dedicated server|Hosting a dedicated server]]</li>
<li>[[Hosting a G1R:MP dedicated server|Hosting a dedicated server]]</li>
<li>[[Known issues|Known issues and GPU crash workarounds]]</li>
<li>[[:Category:Experimental Lua API|Experimental API status]]</li>
<li>[[:Category:Experimental Lua API|Experimental API status]]</li>
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<div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div>
<div style="font-size:1.2rem; font-weight:bold; margin-bottom:0.4rem;">Documentation status</div>
<div style="line-height:1.6;">Browse functions and events by topic above. Each API page identifies its version and execution side. See [[Update 0.1.3]] for the released feature set and [[Update 0.1.4]] for development changes. APIs marked [[:Category:Experimental Lua API|experimental]] may change. Historical release notices remain on their dedicated reference pages.</div>
<div style="line-height:1.6;">Browse functions and events by topic above. Each API page identifies its version and execution side. See [[Update 0.1.6]] for the current release and [[Update 0.1.5]] for the previous release. APIs marked [[:Category:Experimental Lua API|experimental]] may change. Historical release notices remain on their dedicated reference pages.</div>
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[[Category:Lua API]]
[[Category:Lua API]]

Latest revision as of 21:56, 30 September 2026


Gothic 1 Remake Multiplayer
G1R:MP Scripting Wiki
Build multiplayer resources and gamemodes with Lua 5.1. This wiki documents the server, client, networking, gameplay, database, and RmlUi APIs exposed by G1R:MP.
Lua 5.1 • server and client resources • authoritative gameplay • RmlUi

Current public release: G1R:MP 0.1.6 / BUILD174 / Protocol 38. Windows client and Windows/Linux dedicated server downloads are available on the Download page. Update both the client and server. See Update 0.1.6 for scripting additions and migration notes. Protocol 37 and older clients/servers are not compatible with this release.

New in 0.1.6. Four new server-side functions: custom area notifications and player-owned rideable scavengers. Also includes mounted nameplate/recovery fixes, smoother ordinary doors and pickup performance/animation improvements. See the guides for remaining in-game validation.

Also included (since 0.1.5). NPC combat and scripting, walk/run pursuit, identity, skin colour, tattoos, player weapon modes and events. Also includes crouch synchronization, melee presentation and knockdown recovery improvements.

Also included (since 0.1.4). See MySQL connection recovery, Weapon control, Mouse capture, UpdateCameraPose, Map editor, World objects and 118 player animations for released tools and scripting APIs. Also see WebP images, os.time and remote event security.

Start here
Find the right entry point for your first resource.

Your first server script

The following example welcomes a joining player and places them at an authoritative spawn point:

addEventHandler("onPlayerJoin", root, function(playerId)
    setPlayerName(playerId, "Newcomer")
    spawnPlayer(playerId, 12.0, 24.0, 2.0, 90)
    outputChatBox("Welcome to G1R:MP!", playerId, 225, 195, 110)
end)

See onPlayerJoin, addEventHandler, setPlayerName, spawnPlayer, and outputChatBox for parameter details and additional examples.

Documentation status
Browse functions and events by topic above. Each API page identifies its version and execution side. See Update 0.1.6 for the current release and Update 0.1.5 for the previous release. APIs marked experimental may change. Historical release notices remain on their dedicated reference pages.