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Document upcoming 0.1.4 weapon confirmation and mouse camera APIs
Document Map Editor, saved maps, static scene deployment and Lua APIs since 0.1.4
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'''In development: [[Update 0.1.4|0.1.4]].''' See [[MySQL connection recovery]], [[Weapon control]], [[Mouse capture]] and [[UpdateCameraPose]] for upcoming scripting APIs. These additions are not included in public 0.1.3.
'''In development: [[Update 0.1.4|0.1.4]].''' See [[MySQL connection recovery]], [[Weapon control]], [[Mouse capture]], [[UpdateCameraPose]], [[Map editor]] and [[World objects]] for upcoming tools and scripting APIs. These additions are not included in public 0.1.3.
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<li>[[Client audio|Client audio and synchronized 3D playback]]</li>
<li>[[Client audio|Client audio and synchronized 3D playback]]</li>
<li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li>
<li>[[Scripted camera|Scripted camera and moving login backgrounds]]</li>
<li>[[Map editor|Map editor: controls, save and reopen (0.1.4)]]</li>
<li>[[Map scene deployment|Load exported objects for players (0.1.4)]]</li>
<li>[[Player customization|Identity, skin color and tattoos]]</li>
<li>[[Player customization|Identity, skin color and tattoos]]</li>
<li>[[Chapter screens|Custom chapter title cards]]</li>
<li>[[Chapter screens|Custom chapter title cards]]</li>

Revision as of 18:19, 20 September 2026


Gothic 1 Remake Multiplayer
G1R:MP Scripting Wiki
Build multiplayer resources and gamemodes with Lua 5.1. This wiki documents the server, client, networking, gameplay, database, and RmlUi APIs exposed by G1R:MP.
Lua 5.1 • server and client resources • authoritative gameplay • RmlUi

Stable release: G1R:MP 0.1.3 / Protocol 35. Windows client and Windows/Linux dedicated server downloads are available on the Download page. Update both the client and server. See Update 0.1.3 for scripting additions and migration notes.

In development: 0.1.4. See MySQL connection recovery, Weapon control, Mouse capture, UpdateCameraPose, Map editor and World objects for upcoming tools and scripting APIs. These additions are not included in public 0.1.3.

Your first server script

The following example welcomes a joining player and places them at an authoritative spawn point:

addEventHandler("onPlayerJoin", root, function(playerId)
    setPlayerName(playerId, "Newcomer")
    spawnPlayer(playerId, 12.0, 24.0, 2.0, 90)
    outputChatBox("Welcome to G1R:MP!", playerId, 225, 195, 110)
end)

See onPlayerJoin, addEventHandler, setPlayerName, spawnPlayer, and outputChatBox for parameter details and additional examples.

Documentation status
Browse functions and events by topic above. Each API page identifies its version and execution side. See Update 0.1.3 for the released feature set and Update 0.1.4 for development changes. APIs marked experimental may change. Historical release notices remain on their dedicated reference pages.