SetMouseCapture

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setMouseCapture

Since 0.1.4.

Client function: boolean setMouseCapture(boolean enabled [, boolean exclusiveInput = false]).

See Mouse capture for the full contract, return values, lifecycle, limitations and examples.

Exclusive input for freecam (since 0.1.4)

Use setMouseCapture(true, true) to request continuous character-input suppression together with relative mouse capture. The default second argument is false: existing setMouseCapture(true) calls remain look-only.

Exclusive mode stops pre-existing character movement and holds this feature's own balanced movement/look locks plus viewport gate for the capture lease. It does not itself move a camera: acquire a scripted camera and use UpdateCameraPose. Bound keys owned by the mouse-owning resource can operate together (for example W+D+Shift); another resource's held keys, interactive GUI, native menus, loss of focus or readiness still suspend input. Wait for active state, clear held-key state on suspension and release with setMouseCapture(false). Stop/disconnect/lease expiry release owned locks without resetting foreign locks. See Map editor for a complete resource using this mode.